I’m trying to port a Drafts script (that I made myself) to Scriptable.
This script starts with a prompt that uses several UI elements to input data:
Several text fields
A radio button (“select” in Drafts terminology)
A picker
It looks like Scriptable only supports text fields in alerts?
(How) Can I add a switch, radio button, or picker in an alert?
As a workaround I’m going to try to let Launch Center Pro handle the input (using a list for both the radio button and the picker) and pass that to Scriptable, but it would be nice if this can be done fully within Scriptable.
In fact, I like it so much that I’m considering using Scriptable as an engine only (for this particular use case). To do that I would like to let LCP display the result (a single string) of (Scriptable’s) processing the input, instead of Scriptable. I can probably pass that result using x-callback-url’s x-success parameter, but…
How can I let LCP display a string? (Scriptable’s Alert)
I don’t think there’s an equivalent in Launch Center Pro to an alert. I know the QR scanner can display text it has decoded and there’s an option to speak text aloud, but unless you want to display it in an input prompt or list. Is there a particular reason you want to switch out of Scriptable to display the result rather than keeping the data in Scriptable and displaying it there?
Would you happen to have a link to Launcher, and share some screenshots if you’ve got time? I’m just in a space where I’m figuring out the tools I’d like to use to fast track development of app ideas - which in my case requires users picking/selecting various text data (one item or many items) from screens.